Professional Game Developers use Managed DirectX?

Check out the video that David Weller did with Steve Lacey, the graphics lead for Flight Simulator.

About 3/4 through the video his comments:

“The Managed DirectX stuff these days is a great starting point, and for a lot of people a great finishing point as well for shipping titles.”


“We internally in the flight sim team use Manage DirectX in a lot of our tools”

Always nice to see the professionals enjoying our stuff.  Now just wait until they see the upcoming Whidbey stuff. =)

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