For starters, I never mentioned that I had left the XNA team here. After spending approximately a decade working on XNA and it’s predecessors, I had finally decided it was time to move on. An opportunity came up within MGS (Microsoft Game Studios) that gave me the opportunity to make games rather than enabling others to do so. Since I had accomplished virtually everything I had hoped to with the XNA product, and the available opportunity was too good to pass up, I moved to the new group in June. I did announce that move on my twitter account, completley forgot to announce it here!
Along side that, Dean and I have been hard at work with our book, which you can find out more information about here:
You should expect the book to come out around the same time GS4 does.
I would say that my new role probably doesn’t afford me a bunch of time to be blogging here, but since I didn’t even remember to blog about my move, I’m not sure that it matters anyway. I don’t even know if people still read this!