Writing a game using Managed DirectX.. The Contest..

With the upcoming release of my new book, I thought it would be pretty cool if there was a contest held for writing the ‘best game’ using Managed DX.  Details are sketchy right now (like will people outside of the US be allowed to enter), but it’s something that will be happening..

While rules and regulations are still being decided, here are some things you can start thinking about if you’re interested..  The devleopment process will probably be two-three months..  Entries will be scored on numerous different ‘categories’ such as:

  • Originality
  • Gameplay
  • Fun-Factor
  • Use of Shaders (HLSL)
  • Use of ‘DX9 Features’ (i.e., PRT, HDR, etc)
  • Artisitic appeal

Naturally, the categories will be weighted.. Oh, and good prizes, etc..  I’ll keep you posted on details as they become available..

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